Quantcast
Channel: Adobe Community: Message List - Lightroom Classic — The desktop-focused app
Viewing all articles
Browse latest Browse all 138470

Re: LR4 midtone contrast

$
0
0

I took another whack - this time, instead of starting with the edited version, I reset everything and started from scratch.

 

Here is what I came up with this time - first number between | | is Lr factory default, 2nd is edited (comparison provided by ChangeManager).

 

I removed things not relevant to the current discussion.

 

Blacks2012 | 0 | 100 | 100

Clarity2012 | 0 | 20 | 20

Contrast2012 | 0 | 50 | 50

Exposure2012 | 0 | 1.4 | 1.4

Highlights2012 | 0 | -50 | -50

Shadows2012 | 0 | 50 | 50

Tone/Point Curve

Whites2012 | 0 | 40 | 40

 

Things to note: although contrast is a tad higher than previously, the other settings are more moderate, and closer to a typical photo, with the single exception of Blacks, which is now at a whopping +100.

 

Previously, parametric tone curve was close to the OP's edited version (inverted "U"), but the point curve was a "U"), the final result being sorta 'S'-ish. This time, there was no parametric tone curve, and the point curve is a much stronger "U".

 

This version has better contrast, globally, and locally, with less applied clarity. (the high clarity value of previous edits was bothering me because it gave the table a bit of a harsh/grungy look yet still wasn't really clearing it up all the way). In this version the table is clearer looking and relatively more saturated, with a softer, more natural sense.

 

The secret is the +blacks and "U" shaped tone curve - this time, pushed all the way to the limit.

 

PV2012 likes such editing if photo is to have a high-key look, reminiscent of high PV2010 fill.

 

Perhaps another setting of note: Whites +40. Keeps highlights bright - yet only clipped in the light source above the doorway. Intra-highlight contrast is nevertheless maintained due to the very "U" shaped curve, which is sharpest upward through the highlights/whites.

 

Whack 5: http://www.robcole.com/LrForumSupport/_DSC0473_RDC.zip

 

UPDATE: Why does this work? because PV2012 algorithn has some very nice logic to roll off exposure at the top end, and likewise, even +whites does not clip too much. Granted, the highlights would get pretty jammed up, if it weren't for the point curve to unjam them.

 

Also, +shadows with extreme values especially when coupled with enough -blacks to keep a high-key photo sufficiently seated, can look very un-natural. Doing more of the heavy lifting with +blacks, which has the good sense not to unseat black too much in the process, sets everything up perfectly such that with a relatively simple "U" shaped tone curve, everything just drops into place .

 

Reminder: +blacks has no artifacts associated with it -  it bypasses the masking/re-combining stuff and is not subject to the clarity type math stuff that is used to eek more local contrast when using +shadows (and -highlights). Don't get me wrong: +shadows is great, it's just that it has it's limits and once reached, one needs to turn to +blacks and compensatory 'U' curve to supplement.

 

Cheers,

Rob


Viewing all articles
Browse latest Browse all 138470

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>